ValueMapRendererComponent.cpp
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#include "ValueMapRendererComponent.h"
namespace DmapCore_30
{
int ValueMapRendererComponent::GetN()
{
return m_iN;
}
ValueMapRendererComponent::ValueMapRendererComponent()
{
m_iN = 1;
m_pSymbol = NULL;
m_sValue = "";
}
ValueMapRendererComponent::ValueMapRendererComponent(Renderer* pSymbol, string sValue)
{
m_iN = 1;
m_pSymbol = pSymbol;
m_sValue = sValue;
}
ValueMapRendererComponent::~ValueMapRendererComponent()
{
if (m_pSymbol)
m_pSymbol->Release();
}
ValueMapRendererComponent* ValueMapRendererComponent::CreateNew()
{
ValueMapRendererComponent * dest = new ValueMapRendererComponent();
return dest;
}
bool ValueMapRendererComponent::AddRef()
{
m_iN++;
return true;
}
bool ValueMapRendererComponent::Release()
{
m_iN--;
if (m_iN < 0)
return false;
if (!m_iN)
delete this;
return true;
}
Renderer* ValueMapRendererComponent::GetSymbol()
{
m_pSymbol->AddRef();
return m_pSymbol;
}
bool ValueMapRendererComponent::SetSymbol(Renderer* pSymbol)
{
if (!pSymbol)
return false;
pSymbol->AddRef();
if (m_pSymbol)
m_pSymbol->Release();
m_pSymbol = pSymbol;
return true;
}
const char* ValueMapRendererComponent::GetValue()
{
return m_sValue.c_str();
}
bool ValueMapRendererComponent::SetValue(const char * sValue)
{
m_sValue = sValue;
return true;
}
}